<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" >
	<title>Aquendyn's World of Warcraft Addons</title>
	<link href="http://shenafu.com/wow/addons.html"/>
	<link href="http://shenafu.com/wow/atom.xml" rel="self"/>
	<updated>2008-10-26T13:53:00-08:00</updated>
	<author>
		<name>Aquendyn</name>
		<uri>http://shenafu.com/wow/addons.html</uri>
	</author>
	<id>shenafu.com:/wow/atom.xml</id>

	<entry>
		<title>Special Talent updated for 3.0.2</title>
		<link href="http://shenafu.com/wow/addons.html#talent"/>
		<id>tag:shenafu.com,2008-10-26:/wow/atom.xml:talent</id>
		<updated>2008-10-26T13:53:00-08:00</updated>
		<content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
Download: <a href="http://shenafu.com/wow/SpecialTalent.zip">http://shenafu.com/wow/SpecialTalent.zip</a>
<h3>Changes:</h3>
<ul>
<li>Added pets tab. (visible to hunters only)</li>
<li>Fixed open default talent frame if SpecialTalentUI not enabled.</li>
<li>Minimized frame now pushable = 3.</li>
<li>Compacted saved data. (You must reset planned template for each character to take effect for that character. You don't have to log in as them. Just go through the server and character drop down, and reset every character.)</li>
<li>Planned talents for pets are saved per hunter per pet name (viewable only when hunter is online and named pet is active).</li>
</ul>
</div>
		</content>
	</entry>

	<entry>
		<title>Special Talent updated for 3.0.0</title>
		<link href="http://shenafu.com/wow/addons.html#talent"/>
		<id>tag:shenafu.com,2008-10-17:/wow/atom.xml:talent</id>
		<updated>2008-10-17T09:40:00-08:00</updated>
		<content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
Download: <a href="http://shenafu.com/wow/SpecialTalent.zip">http://shenafu.com/wow/SpecialTalent.zip</a>
<h3>Changes:</h3>
<ul>
<li>Updated for 3.0.0</li>
<li>Increased max talent points to 71.</li>
<li>Resized frame and button margins to fit in new tiers and talents.</li>
<li>Fixed dropdown for Blizzard's UI changes.</li>
</ul>
</div>
		</content>
	</entry>

	<entry>
		<title>Special Talent updated for 2.4.0</title>
		<link href="http://shenafu.com/wow/addons.html#talent"/>
		<id>tag:shenafu.com,2008-04-03:/wow/atom.xml:talent</id>
		<updated>2008-04-03T00:21:00-08:00</updated>
		<content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
Download: <a href="http://shenafu.com/wow/SpecialTalent.zip">http://shenafu.com/wow/SpecialTalent.zip</a>
<h3>Changes:</h3>
<ul>
<li>Updated for 2.4.0</li>
<li>Visual enhancements</li>
<li>Full talents' borders expand sideways</li>
<li>Unfull talents' borders expand vertically</li>
<li>Control-click to toggle between wanted or unwanted talents in planned mode</li>
<li>Removed ability to learn talents in planned mode</li>
<li>Credit to N. Jones for suggestions</li>
<li>Localized SpecialTalentDataXX_.lua is off by default (remove _ to turn on)</li>
</ul>
</div>
		</content>
	</entry>

	<entry>
		<title>BuffStatusBar updated for 2.3.0</title>
		<link href="http://shenafu.com/wow/addons.html#buffstatusbar"/>
		<id>tag:sagez.net,2008-01-09:/amuseum/wow/atom.xml:buffstatusbar</id>
		<updated>2008-01-09T00:18:00-08:00</updated>
		<content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
Download: <a href="http://shenafu.com/wow/BuffStatusBar.zip">http://shenafu.com/wow/BuffStatusBar.zip</a>
<h3>Changes:</h3>
<ul>
<li>Updated for 2.3.0</li>
</ul>
</div>
		</content>
	</entry>
	<entry>
		<title>Special Talent 1.13 released</title>
		<link href="http://shenafu.com/wow/addons.html#talent"/>
		<id>tag:sagez.net,2008-01-08:/amuseum/wow/atom.xml:talent</id>
		<updated>2008-01-08T21:18:00-08:00</updated>
		<content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
Download: <a href="http://shenafu.com/wow/SpecialTalent.zip">http://shenafu.com/wow/SpecialTalent.zip</a>
<h3>Changes in 1.13:</h3>
<ul>
<li>Updated talents for 2.3</li>
</ul>
</div>
		</content>
	</entry>
	<entry>
		<title>SuperMacro 4.03 released</title>
		<link href="http://shenafu.com/wow/addons.html#supermacro"/>
		<id>tag:sagez.net,2007-02-12:/amuseum/wow/atom.xml:supermacro</id>
		<updated>2007-02-12T03:36:00-08:00</updated>
		<content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
Download: <a href="http://shenafu.com/wow/supermacro.zip">http://shenafu.com/wow/supermacro.zip</a>
<h3>Changes in 4.03:</h3>
<ul>
<li>new slash command /opt [option] command (see functions.txt on usage) (inspired by CogWheel's MacroTalk)</li>
<li>use MoveAnything's GameMenu_AddButton to place SuperMacro menu button (not shown unless you turn on Show menu button in SuperMacro options)</li>
<li>resized GameMenuButtonSuperMacro</li>
<li>new file to hold some macro examples: examples.txt</li>
</ul>
</div>
		</content>
	</entry>
	<entry>
		<title>Alias (ASF) New Function: Create Slash Commands</title>
		<link href="http://shenafu.com/wow/addons.html#alias"/>
		<id>tag:sagez.net,2007-01-28:/amuseum/wow/atom.xml:alias</id>
		<updated>2007-01-28T02:14:00-08:00</updated>
		<content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
Download: <a href="http://shenafu.com/wow/Alias.zip">http://shenafu.com/wow/Alias.zip</a>
<h3>How To Create and Use Slash Commands</h3>
<p>There are two ways to write the scripts for custom slash commands, depending on whether you need parameters or not.</p>
<p>
1) If you don't need to pass parameters, then just write the script as if you were writing a macro under /script.</p>
Ex. <code>/slash loc print(GetPlayerMapPosition("player"))</code><br />
Usage:<br />
<code>/loc</code>
<p>
2) If you need to work with parameters, then surround your script with the following text:</p>
<pre>return function(msg)
-- do something with msg
end
</pre>
<p>
Ex. <code>/slash name return function(msg) print(UnitName(msg)) end</code></p>
Usage:<br />
<pre>/name target
/name player
/name pet
/name mouseover
</pre>
etc.
</div>
		</content>
	</entry>

</feed>

