Tag Archives: rmmv

Virtual Grid Combat Engine

I’m developing Virtual Grid Combat Engine (VGCE), a plugin for RPG Maker MV. Ideally the party and enemies are placed in grids to allow more strategic combat by enabling attacks such as sweeping a row or blasting a column of enemies. The party in 2×2 grid at the bottom. Enemies are placed in grids ideally 3×3 for difficulty balance. More grids mean more enemies may appear at once if so desired, but may raise the game’s difficulty.

So far, I have placed the party members in a grid, as shown below.

Party members placed in 2x2 grid.
Party members placed in 2×2 grid.
Battle status window centered during action.
Battle status window centered during action.